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Monster Hunter World Health Charm

Eating for defense is useless. With a high-stop Hr armor set up Defense Upward Fifty is something like a iii% increment in life. It's never worth information technology. Either become for Attack Up or Elemental Resistance Up.

The point of HB3 is to achieve 200 HP, non bypass the canteen. The charm itself isn't useful, anyway, vitality decorations are super common and merely require a level 1 slot.

Originally posted by Chrysalis:

Originally posted by Mhblis:

Only avert eating for Defence its absolutly rubbish.

Could you lot please explain to me why exactly it is rubbish?
I inquire, because I usually tend to utilize 4 meat(Attack) and 2 fish(Defence force). Then I would like to know if it is a misake to apply fish and should I use something else instead?

Defense Upwardly (50) is a fifteen% increase to defence force. since our armor values are in the mid-400s, that means nosotros're only getting about sixty defence force from eating Defense Up (50). that's really minimal.

Assault Up (50) is a 15% attack increase, though, and that's pretty meaning because how much we hit monsters. it too stacks with things like the HH AuXL's 20% increase.

Elemental Defense (L) gives you fifteen to all elemental defenses. this is awesome 'cuz, if you get to 20, y'all avoid the elemental blight of that type, which is actually useful for fights like Lunastra and Kirin.

There are a few videos that break down why Defence is such a terrible matter to consume for.

The problem is that the amount you proceeds is so small-scale that attacks that kill you lot volition all the same kill you lot.

Its really just impacting the small fleck harm nudges a few of the monsters has. Most of the chip damage effects are elemental based and so information technology doesnt assistance here.

This means you are still going to demand to dodge most attacks anyways so eating for buffs that speed up the killing process is going to benefit you far far more.

The health boost is a very good survival skill on hard fights.

However i do not recommend getting that skill with the charm since you are wasting a slot for 3 lvl1 decos (That are very common btw) instead of using a charm of ii lvl2 or three lvl3 decos Similar the max. might, or handicraft.

Originally posted past nvmvoidrays:

Elemental Defense (50) gives you 15 to all elemental defenses. this is awesome 'cuz, if you go to 20, you avoid the elemental blight of that type, which is really useful for fights like Lunastra and Kirin.

I didn't know that, information technology's a really skillful tip, cheers.

Health charm is a bit of a waste unless if you lot have absolutely ran out of decoration slots on your armor for health boost iii since wellness boost (vitality) decorations aren't too hard to come by.

Though health boost three the skill itself is ane of the all-time defensive skills in the game, I utilise it all the fourth dimension.

Last edited by Crusader; 18 Sep, 2019 @ 5:21am

Monster Hunter World Health Charm,

Source: https://steamcommunity.com/app/582010/discussions/0/2692512878725617769/?ctp=2

Posted by: stonerhaling.blogspot.com

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